Summer Jam Season Update
Stock RPG-Style Character » Devlog
I've added a new sprite sheet (Sp_Stock_UPDATED) to the pack. This is the greyscale sprite with some updates:
- Cleaner sheet layout, with groups labeled:
- "Head bounce" - animation set where the sprite's head moves down a pixel.
- "NO head bounce" - animation set without the head movement.
- "Leg bounce idle" - full standing turnaround where the sprite moves down a pixel at the legs.
- "Head bounce idle" - standing turnaround where the head moves down a pixel.
- "Attack" - standing turnaround where the sprite moves their arms forward.
- "Defend" - standing turnaround where one of the sprite's legs and both arms move backward. This is described as a "take-hit" animation on the main asset page.
- Offset legs on sideways walking frames to make the silhouettes more top-down friendly.
- Other sideways frame cleanup: thinner head, updated "eyes," refined shapes of arms and waist.
Otherwise, it's all the same frames (+ any mirrored frames I left out on the original sheets). I've kept the original sheets for anyone who prefers those. Happy jammin'.
Files
Sp_Stock_UPDATED.png 3.5 kB
5 hours ago
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